Welcome to the GBF Test Portal

This was built to track decompiler and CFG progress.

Decompiler Output

function serverPlayerBlock()
{
    fn_call#1 = echo#0("Hello, world!");
    gbf_new_obj#2 = "ropguy";
    new_node#3 = new TServerPlayer(gbf_new_obj#2);
    gbf_new_obj#4 = new_node#3;
    // RegionId(0)
    // Unresolved nodes:
    // idx=0: gbf_new_obj
    // RegionId(1)
    // Unresolved nodes:
    // idx=0: gbf_new_obj
    with (gbf_new_obj#2) 
    {
        <this.chat>#8 = "heyyyyy";
    }
    fn_call#10 = addcontrol#9(gbf_new_obj#2);
    fn_call#11 = echo#0("Goodbye, world!");
    return 0;
}