This was built to track decompiler and CFG progress.
function simpleNewBlock()
{
fn_call#1 = echo#0("Hello, world!");
new_node#3 = new TStaticVar(unknown_object#2);
unknown_object#4 = new_node#3;
// RegionId(0)
// Unresolved nodes:
// idx=0: unknown_object
// RegionId(1)
// Unresolved nodes:
// idx=0: unknown_object
with (unknown_object#2)
{
<this.x>#8 = 0;
<this.y>#11 = 0;
<this.foo>#14 = "bar";
}
fn_call#16 = addcontrol#15(unknown_object#2);
fn_call#17 = echo#0("Goodbye, world!");
return 0;
}
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