This was built to track decompiler and CFG progress.
function GuiRCConsoleTextEdit.onTextChanged(newtext#0) { // RegionId(0) // RegionId(1) if (newtext#0 != GuiRCConsoleTextEdit.history[GuiRCConsoleTextEdit.iterator]) { lit#4 = -1; GuiRCConsoleTextEdit.iterator = lit#4; } lit#5 = 0; return lit#5; }
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