This was built to track decompiler and CFG progress.
function onGuiRCListAddButtonPressed(obj#0)
{
temp.title = obj.parent.text;
fn_call#7 = getTextTypeByTitle#6(temp.title);
temp.texttype = fn_call#7;
lit#8 = "npc";
// RegionId(0)
// RegionId(1)
if (temp.texttype == lit#8)
{
lit#9 = "";
lit#10 = "nextdbnpcid";
fn_call#13 = this.queueRequest(lit#10, lit#9);
}
// RegionId(2)
else
{
lit#14 = "class";
lit#15 = "weapon";
// RegionId(2)
// RegionId(3)
if (temp.texttype in {lit#15, lit#14})
{
lit#16 = "";
fn_call#18 = showAddScript#17(temp.texttype, lit#16);
}
}
lit#19 = 0;
return lit#19;
}
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Step 1 of 7