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Decompiler Output

function onInvisible2(i#0)
{
    lit#1 = 0;
    // RegionId(0)
    // RegionId(1)
    if (i#0 > lit#1) 
    {
        lit#2 = 5;
        fn_call#4 = keydown#3(lit#2);
        // RegionId(2)
        if (!fn_call#4) 
        {
            lit#7 = true;
            player.isinvincible2 = lit#7;
            lit#8 = 0.05;
            lit#9 = "Invisible2";
            lit#10 = 0.05;
            fn_call#13 = this.scheduleevent(lit#10, lit#9, i#0 - lit#8);
            goto RegionId(4);
        }
    }
    lit#14 = false;
    player.isinvincible2 = lit#14;
    lit#15 = 0;
    return lit#15;
}