This was built to track decompiler and CFG progress.
function public.onCreateFloorReflection(temp.x, temp.y, temp.w, temp.h)
{
lit#7 = 1;
lit#8 = 10;
player.mirrorReflections = (player.mirrorReflections + lit#7) % lit#8;
lit#10 = "floorreflection";
lit#11 = ".png";
temp.file = (lit#10 @ player.mirrorReflections) @ lit#11;
lit#13 = true;
fn_call#15 = findfiles#14(temp.file, lit#13);
temp.find = fn_call#15;
lit#16 = 0;
fn_call#18 = deletefile#17(temp.find[lit#16]);
lit#19 = 0;
lit#20 = 0;
fn_call#22 = makescreenshot2#21(temp.file, lit#20, temp.x, temp.y, lit#19, temp.w, temp.h);
return temp.file;
}
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