This was built to track decompiler and CFG progress.
function public.onFreezePlayerInIce(temp.time)
{
lit#2 = 0.1;
// RegionId(1)
if (temp.time <= lit#2)
{
lit#3 = 0;
return lit#3;
}
// RegionId(2)
else
{
// RegionId(3)
if (player.frozen)
{
lit#6 = 0;
return lit#6;
}
// RegionId(4)
else
{
lit#7 = true;
player.frozen = lit#7;
player.maxfreeze = temp.time;
lit#9 = "IceFreezePlayer";
fn_call#11 = cancelEvents#10(lit#9);
fn_call#13 = onIceFreezePlayer#12(temp.time);
lit#14 = 20001;
fn_call#16 = hideimg#15(lit#14);
lit#17 = 20001;
fn_call#19 = findimg#18(lit#17);
// RegionId(4)
// RegionId(5)
with (fn_call#19)
{
lit#21 = true;
attachtoowner#22 = lit#21;
lit#24 = 1;
layer#25 = lit#24;
// RegionId(5)
// RegionId(6)
with (emitter#26)
{
lit#28 = 0.05;
delaymin#29 = lit#28;
lit#31 = 0.05;
delaymax#32 = lit#31;
lit#34 = 2;
nrofparticles#35 = lit#34;
lit#37 = false;
emitautomatically#38 = lit#37;
lit#40 = false;
autorotation#41 = lit#40;
lit#43 = true;
firstinfront#44 = lit#43;
lit#46 = 0;
lit#47 = 0;
lit#48 = 0;
emissionoffset#49 = {lit#48, lit#47, lit#46};
lit#51 = false;
attachposition#52 = lit#51;
lit#54 = false;
checkbelowterrain#55 = lit#54;
lit#57 = true;
continueafterdestroy#58 = lit#57;
lit#60 = 1000;
maxparticles#61 = lit#60;
// RegionId(6)
// RegionId(7)
with (particle#62)
{
lit#64 = "dcfort_largeicepart0.png";
image#65 = lit#64;
lit#67 = 0.25;
zoom#68 = lit#67;
lit#70 = 1;
red#71 = lit#70;
lit#73 = 1;
green#74 = lit#73;
lit#76 = 1;
blue#77 = lit#76;
lit#79 = 0.75;
alpha#80 = lit#79;
lit#82 = 1;
mode#83 = lit#82;
lit#85 = 1.047197551;
zangle#86 = lit#85;
lit#88 = 1;
lifetime#89 = lit#88;
lit#91 = 5;
speed#92 = lit#91;
lit#93 = 1;
layer#94 = lit#93;
}
lit#95 = 360;
fn_call#97 = degtorad#96(lit#95);
lit#98 = 0;
fn_call#99 = degtorad#96(lit#98);
lit#100 = "replace";
lit#101 = "rotation";
lit#102 = 0;
lit#103 = 0;
lit#104 = "once";
fn_call#106 = addlocalmodifier#105(lit#104, lit#103, lit#102, lit#101, lit#100, fn_call#99, fn_call#97);
lit#107 = 1.570796326;
lit#108 = -1.570796326;
lit#109 = "replace";
lit#110 = "spin";
lit#111 = 0;
lit#112 = 0;
lit#113 = "once";
fn_call#114 = addlocalmodifier#105(lit#113, lit#112, lit#111, lit#110, lit#109, lit#108, lit#107);
lit#115 = 360;
fn_call#116 = degtorad#96(lit#115);
lit#117 = 0;
fn_call#118 = degtorad#96(lit#117);
lit#119 = "replace";
lit#120 = "angle";
lit#121 = 0;
lit#122 = 0;
lit#123 = "once";
fn_call#124 = addlocalmodifier#105(lit#123, lit#122, lit#121, lit#120, lit#119, fn_call#118, fn_call#116);
lit#125 = 20;
lit#126 = 16;
lit#127 = "replace";
lit#128 = "speed";
lit#129 = 0;
lit#130 = 0;
lit#131 = "once";
fn_call#132 = addlocalmodifier#105(lit#131, lit#130, lit#129, lit#128, lit#127, lit#126, lit#125);
lit#133 = 0.6;
lit#134 = 0.4;
lit#135 = "replace";
lit#136 = "zoom";
lit#137 = 0;
lit#138 = 0;
lit#139 = "once";
fn_call#140 = addlocalmodifier#105(lit#139, lit#138, lit#137, lit#136, lit#135, lit#134, lit#133);
lit#141 = 0.85;
lit#142 = 0.85;
lit#143 = "multiply";
lit#144 = "zoom";
lit#145 = 0;
lit#146 = 0;
lit#147 = "impulse";
fn_call#148 = addlocalmodifier#105(lit#147, lit#146, lit#145, lit#144, lit#143, lit#142, lit#141);
lit#149 = 0.85;
lit#150 = 0.85;
lit#151 = "multiply";
lit#152 = "speed";
lit#153 = 0;
lit#154 = 0;
lit#155 = "impulse";
fn_call#156 = addlocalmodifier#105(lit#155, lit#154, lit#153, lit#152, lit#151, lit#150, lit#149);
lit#157 = 1;
lit#158 = -1;
lit#159 = "add";
lit#160 = "x";
lit#161 = 0;
lit#162 = 0;
lit#163 = "once";
fn_call#164 = addlocalmodifier#105(lit#163, lit#162, lit#161, lit#160, lit#159, lit#158, lit#157);
lit#165 = 1;
lit#166 = -1;
lit#167 = "add";
lit#168 = "y";
lit#169 = 0;
lit#170 = 0;
lit#171 = "once";
fn_call#172 = addlocalmodifier#105(lit#171, lit#170, lit#169, lit#168, lit#167, lit#166, lit#165);
lit#173 = -0.2;
lit#174 = -0.2;
lit#175 = "add";
lit#176 = "zangle";
lit#177 = 0;
lit#178 = 0;
lit#179 = "impulse";
fn_call#180 = addlocalmodifier#105(lit#179, lit#178, lit#177, lit#176, lit#175, lit#174, lit#173);
lit#181 = 0;
lit#182 = 0.75;
lit#183 = "replace";
lit#184 = "alpha";
lit#185 = 1;
lit#186 = 0.25;
lit#187 = "range";
fn_call#188 = addlocalmodifier#105(lit#187, lit#186, lit#185, lit#184, lit#183, lit#182, lit#181);
lit#190 = 0;
temp.i = lit#190;
lit#191 = 3;
while (temp.i < lit#191)
{
fn_call#193 = emit#192();
temp.i++;
}
}
}
lit#194 = 0;
return lit#194;
}
}
}
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