This was built to track decompiler and CFG progress.
function onPlayerDies() { lit#2 = true; client.resetstreak = lit#2; lit#3 = "playerdied"; lit#6 = "gui"; lit#7 = "-Games"; fn_call#9 = lit.sendToServer2(lit#6, this.name, lit#3); lit#10 = 0; return lit#10; }
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