This was built to track decompiler and CFG progress.
function onForgetClientsideBaddy() { lit#0 = "player."; lit#1 = "lastbaddyhit"; fn_call#3 = md5#2(lit#1); builtin_fn_call#4 = makevar(lit#0 @ fn_call#3); builtin_fn_call#5 = {}; lit#6 = 0; return lit#6; }
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