This was built to track decompiler and CFG progress.
function unWebPlayer() { lit#0 = "classic_fire.wav"; fn_call#2 = stopSound#1(lit#0); // RegionId(0) // RegionId(1) if (player.webTrapped) { player.defaultwalkspeed = serverr.defaultSpeed; lit#8 = ""; player.webTrapped = lit#8; } lit#9 = 0; return lit#9; }
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