This was built to track decompiler and CFG progress.
function serverPlayerBlock()
{
lit#0 = "Hello, world!";
fn_call#2 = lit#0(echo#1);
lit#3 = "ropguy";
gbf_new_obj#4 = lit#3;
lit#5 = "TServerPlayer";
new_node#6 = new lit#5(gbf_new_obj#4);
gbf_new_obj#7 = new_node#6;
// RegionId(0)
// RegionId(1)
with (gbf_new_obj#4)
{
lit#10 = "heyyyyy";
this.chat = lit#10;
}
fn_call#12 = phi<idx=0, regions=()>(addcontrol#11);
lit#13 = "Goodbye, world!";
fn_call#14 = lit#13(echo#1);
lit#15 = 0;
return lit#15;
}
Use the mouse wheel + shift to zoom in and out, and click and drag to pan.
Use the mouse wheel + shift to zoom in and out, and click and drag to pan.
Step 1 of 5